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The terrain is much more detailed and easier to read from the skies with more structures and landmarks to fly through and around but it's the new cloud system that steals the show. The environment plays a significant role this time as well.
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I found myself switching back and forth between them during play - they're both excellent and I feel AC7 now offers the best handling game in the series. The other 'expert' option, however, offers a flight model more inline with what you'd expect from a traditional flight sim - you can execute more complex moves, but it demands more skill to pull them off. With the new camera system and more fluid movement, however, it feels much less twitchy than in previous games and is a great way to fly. The default controls handle more like arcade game - almost as if you're piloting the F-14 from After Burner 2. There are enemies you'll face that really force you to master these maneuvers and, once you get the hang of it, it's extremely gratifying.Īs in the last few games, players have the option to select between two control schemes.
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Thanks to the increase in fidelity you have a better grasp on each of these actions as well. Add in the flares for shaking incoming missiles and the dog fighting system feels more tactical yet engaging than any previous entry. When engaged in dog fights, you have options for making high-G turns, using your aerial brakes and strategic stalls to almost drift around your foes which feels so satisfying to master. There's a weight and sense of momentum to your plane now - like a steel blade slicing through the clouds. Rest assured, Ace Combat 7 is packed with moments like this and it feels better than ever when engaged in combat.
#ACE COMBAT 7 SKIES UNKNOWN SERIES#
It's an emotional experience and anyone that's played through the series will know exactly what I mean. You're fully engaged in this air ballet - low on missiles, armour nearly depleted then, just as the music swells and the brilliant colours dance around your peripheral vision, you nail that precision shot. There's this atmosphere and sense of excitement in the air - moments when you push your flight skills to the limits as you chase a difficult enemy. In my experience, there's a certain dryness to most flight sims and that's OK, honestly - but Ace Combat is something different. No, it's the combination of key elements which draw you deeper into each battle. What really defines the Ace Combat experience, however, isn't something that can be plastered on the back of the box. With a focus on the importance of modern communication and the impact of AI on combat, the story takes some interesting and unexpected turns. It strikes a tone somewhere between the seriousness of Ace Combat 04 and the cheesy drama of Ace Combat 5 and it works surprisingly well. Players assume the role of Trigger but, as with several previous games, the narrative focuses more on the impact of war on people from both sides of the fight. The campaign offers a lengthy narrative centred on the conflict between the Kingdom of Erusea and the Osean Federation told through video sequences depicting life on the ground. To start, Ace Combat 7 returns once more to the fictional Strangereal world first defined in Ace Combat 04. With the right people at the helm, however, chances were good, and after a lengthy development, Ace Combat 7 emerges. So, when it was announced that Ace Combat would return for a numbered, seventh instalment, I was cautiously optimistic. Namco made a few attempts at redefining the series with moderately disappointing titles such as Ace Combat: Assault Horizon but, for fans of the series, the last truly great instalment in the series, Ace Combat 6: Fires of Liberation, launched nearly 12 years ago on Xbox 360. While hardcore flight simulation has retained an audience on PC, the arcade-leaning gameplay offered in Ace Combat and the like has all but dissipated into thin air. Over the last decade, however, this light has faded. Ace Combat, along with other games such as Factor 5's Rogue Squadron series, were extremely popular in their day, receiving many sequels along the way. During this early era of 3D graphics, nothing quite showcased a new machine like an aerial combat game. In 1995, Namco embraced this concept and introduced console players to the world of aerial dog fighting with Air Combat or, as it was known in Japan, Ace Combat - its own take on flight simulation with a perfect blend of realism and arcade style action.
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Availability: Out now on PS4, Xbox One and PC.